tag:robotlegs.tenderapp.com,2009-10-18:/discussions/suggestions/38-modulesignalcontextRobotlegs: Discussion 2013-04-28T10:35:17Ztag:robotlegs.tenderapp.com,2009-10-18:Comment/32491242010-10-06T17:08:23Z2010-10-06T17:08:23ZModuleSignalContext<div><p>Here's what I do:</p>
<pre><code>public class ModuleContext extends SignalContext implements IModuleContext</code></pre>
<p>So compile from source and just hack that in.</p>
<p>We've talked about finding a way to make 'special contexts' like decorators, or to do it all through bootstrapping. No answers yet.</p>
<p>For now just hack away - you don't sound naive at all, it's a very valid combination and just not something we've found a neater solution to yet.</p>
<p>Stray</p></div>Straytag:robotlegs.tenderapp.com,2009-10-18:Comment/32491242010-10-07T07:02:39Z2010-10-07T07:02:39ZModuleSignalContext<div><blockquote><p>Or is the Modular Utility eventually going to make use of Signals instead of Events anyway?</p></blockquote>
<p>Not likely. Stray's approach is what I would do as well.</p></div>Joel Hooks