So long, robotleggers

Stray's Avatar


05 Nov, 2012 02:32 PM

Hey lovely Robotlegs people,

working on Robotlegs has been one of the most interesting, fulfilling experiences of my geek-life. Mostly because of the Robotlegs community, which is phenomenally nurturing and frequently thought provoking.

However, like others before me, the time has come for me to focus on other things. I'm working on a book in another area and a different technology, and it makes a lot more sense for me to invest my spare time and energy in that.

After this book is done, it's my partner's turn to write a book, and mine to do the housework and school run :)

After that, I plan to focus any spare time and energy around the next generation of programmers, having really enjoyed running some workshops for 11-16 year olds this summer.

I will keep running try{harder} too, which is going from strength-to-strength.

I am, of course, disappointed that I haven't seen the release of Robotlegs 2. The timing of Adobe's announcements last year couldn't have been worse for us, and it took a while to work out what was happening with AS3. As you all know, breaks cost you a lot in momentum, though they've also given time for reflection, and a run through the commit history will show you how many things are stronger for having had that additional space.

I believe AS3 has a future and I continue to work with it, and hope to for many years to come.

There remains a clear vision of what needs to happen in the run up to RC1 of Robotlegs 2, and the last few areas of murkiness are being made explicit. Keep active in those discussions if you can. As a framework developer, I know that having to express myself clearly and justify my intentions has been equally useful whether I simply clarified my position or came to understand that there was another, more useful, perspective.

I know the project will welcome contributions of all kinds, so keep 'em coming.

I wanted to make this official because if I just vanish then there will be concern that I'm sick or sulking. Actually I'm just embarking on a new adventure.

Thank you in particular to Till, Shaun, Joel, Robert and Ondina - but also to all those who have stretched my brain and taught me way too many things to begin to count them.

So long Robotleggers, it has been amazing.

Stray x

PS - I still have some RL pomodoro timers to give to contributors to V2 - I'm sure others will let me know who they need to go to when the time comes.

  1. Support Staff 1 Posted by Ondina D.F. on 05 Nov, 2012 03:38 PM

    Ondina D.F.'s Avatar

    What???? Are you sure?

    I have a lot to say, but I’m quite speechless at this very moment.
    Until I recover from the shock :
    I wish you all the best and thank you for all you’ve done for this community, Stray!!

  2. Support Staff 2 Posted by Stray on 05 Nov, 2012 03:45 PM

    Stray's Avatar

    Thanks Ondina - likewise, thank you for the huge time and effort, wisdom and consideration, that you give to the community on a daily basis.

    I did try to persuade my publisher to let me write my book in AS3, but that's not going to happen :) It was going to be in python, and now it is in javascript for node - so, quite a lot to learn there!

    My book production schedule starts in earnest in a week's time, and I know that it will be hard (Head First books are like trying to make a movie and write a book at the same time!) so sadly there is no more of me to spread around.

    I had toyed with just doing support, or just helping with documentation... but I'm not very good at moderation :)

    Many, many thanks for lots of great learning over the last couple of years - I love that the forum is in such safe hands,


  3. Support Staff 3 Posted by Ondina D.F. on 05 Nov, 2012 04:51 PM

    Ondina D.F.'s Avatar

    Wow, Stray, thanks, that’s very touching.

    I hope you’ll reconsider your decision later, after publishing your book. Sleep on it ;-)
    Don’t close (all) the doors behind you.

    No matter how little or rare your contribution to this community will be, one thing’s for sure, it will be invaluable!

  4. 4 Posted by Michal Wroblews... on 05 Nov, 2012 06:53 PM

    Michal Wroblewski's Avatar


    Can't say much about your decision, but knowing you a bit, it was surely the well thought one. I'm sure we'll meet again in Sherwood and have great talks. The biggest THANK YOU goes for your input to the framework and the community, great talks here and there. For me there will be a picture I remember of you Shaun and Till sitting and working on Robotlegs 2 in Sherwood :)
    So as the gamers say,
    GLHF (Good Luck Have Fun)

  5. Support Staff 5 Posted by Stray on 05 Nov, 2012 08:04 PM

    Stray's Avatar

    @michal - You rock! I hope you'll dig in to the code in helping with optimisation, and I can't wait to see you again at try{harder}.

    No doubt I'll call on you to review parts of my book as well.

    Thanks for the kind words, Stray x

  6. Support Staff 6 Posted by Stray on 05 Nov, 2012 08:06 PM

    Stray's Avatar

    @ondina I think after my book is done my wife is hoping that she'll get to write her book, but thanks for indicating that I'll be welcomed back - it's very warming.

    I'm a terrible addict though - dipping in isn't really my style. Fortunately the rehab for leaving behind the robotlegs codebase isn't quite so arduous as my previous ones!

    Stray x

  7. Support Staff 7 Posted by Shaun Smith on 05 Nov, 2012 10:17 PM

    Shaun Smith's Avatar

    Stray, Thanks for everything you've brought to the framework and the community, you will be missed.. and then welcomed back as soon as you're bored of that silly JabbleScript language ;-)

  8. Support Staff 8 Posted by Stray on 06 Nov, 2012 12:02 AM

    Stray's Avatar

    Thanks Shaun, it has been awesome-sauce.

    I feel like i grew up working on Robotlegs - and got out an order of magnitude more than I put in.

    JabbleScript is the future they tell me. But then they promised us flying cars and self-cleaning ovens, so I'll believe it when I see it. xx

  9. 9 Posted by simon on 10 Nov, 2012 04:18 PM

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    Stray I wish you all the best for your book which sounds like its going to be a fantastic read and I look forward to sitting down and having a peruse on publish. You have been a real inspiration in many ways, not just through the RL portal. Good luck x

  10. Support Staff 10 Posted by Stray on 10 Nov, 2012 04:59 PM

    Stray's Avatar

    Simon - thank you! I think you've encouraged and stretched me as much as any other individual - especially around end-to-end testing, and processes in general.

    I look back to our chats a couple of years ago and can't believe how much we've grown - like so many others in this circle. I think I grew more in the period since I got involved with Robotlegs than my entire programming career up to that point.

    See ya on skype - when you're less crazy busy I'd love to talk a few ideas and puzzles through with you.


  11. Support Staff 11 Posted by creynders on 11 Nov, 2012 03:11 PM

    creynders's Avatar

    @stray good luck on your book, even if it's in JabbleScript it will no doubt rock. You're in for some painful (due to JS) and exciting times. Refocusing is necessary, especially if you're as gifted as you are. Needless to say though, your voice of reason and immaculate analytic skills will be severely missed in RL. Wishing you all the best and hoping you won't be a stranger ;)

  12. 12 Posted by Nikos on 14 Nov, 2012 10:03 AM

    Nikos 's Avatar

    Good luck with the future Stray and thanks for your help!

  13. 13 Posted by Nikos on 14 Nov, 2012 10:04 AM

    Nikos 's Avatar

    And welcome to the wild west of JabbleScript, although with Microsoft Typescript, the pain is slightly less.

  14. 14 Posted by Abel de Beer on 22 Nov, 2012 09:40 PM

    Abel de Beer's Avatar

    Stray, I wish you the best of luck with writing your book! It sounds very exciting. I can honestly say I have learned the most valuable lessons from the Robotlegs project and its forum, and that's for a large part thanks to your insightful views and discussions.

  15. Ondina D.F. closed this discussion on 20 Dec, 2012 12:43 PM.

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