tag:robotlegs.tenderapp.com,2009-10-18:/discussions/problems/123-loapup-utilityRobotlegs: Discussion 2018-10-18T16:35:14Ztag:robotlegs.tenderapp.com,2009-10-18:Comment/21385332010-07-09T09:59:51Z2010-07-09T09:59:55Zloapup utility<div><p>ANYONE?</p></div>sebtag:robotlegs.tenderapp.com,2009-10-18:Comment/21385332010-07-09T10:42:01Z2010-07-09T10:42:01Zloapup utility<div><p>Hi Seb,</p>
<p>It would probably help if you gave some more general information
- like whether you're seeing this when you run it on a server, or
whether you're running locally ... what you're trying to load up,
how big it is etc.</p>
<p>I'm totally baffled as to why changing the speed of download
would cause this, other than that it might be timing out somehow,
or just dropping the connection and thus causing an IO_ERROR or
similar.</p>
<p>Hopefully a bit more info might jog somebody's brain,</p>
<p>Thanks</p>
<p>Stray</p></div>Straytag:robotlegs.tenderapp.com,2009-10-18:Comment/21385332010-07-09T14:13:27Z2010-07-09T14:13:27Zloapup utility<div><p>Howdy,</p>
<p>I'm not familiar with the Loadup utility - as far as I know it's
just a simple port of the PureMVC utility of the same name.</p>
<p>It sounds like a Garbage Collection issue to me: with throttling
the call takes long enough for GC to kick in and the handlers don't
execute. Without throttling the call is quick enough to return
before GC runs. Are you sure that you've got strong references to
all relevant handlers/objects?</p></div>Shaun Smithtag:robotlegs.tenderapp.com,2009-10-18:Comment/21385332010-07-09T14:21:05Z2010-07-09T14:21:05Zloapup utility<div><p><a href=
"http://github.com/Matan/AssetLoader">http://github.com/Matan/AssetLoader</a></p>
<p>If it were me, I'd use this library instead of the Loadup thing.
Loadup needed more work, and I've never readdressed it.</p></div>Joel Hookstag:robotlegs.tenderapp.com,2009-10-18:Comment/21385332010-07-09T15:03:30Z2010-07-09T15:03:33Zloapup utility<div><p>Hi,</p>
<p>thx for taking the time to respond.</p>
<p>@Stray - i was running the app on my local webserver. The large
file is a swf and is 300k</p>
<p>@shawn - yes I have strong reference to my handler and objects.
That was the first thing I checked. However I am not sure what the
code is like in the utility.</p>
<p>@joel - thx I will check this assetsLoader out.</p></div>seb