Is there a best practice for skinning views in RL2?

mike's Avatar


21 Jun, 2013 10:50 PM

Just wondering if there's a feature in RL2 where you supply a skin to a view or if this is something you do outside of the framework.. So far the solution I've seen mentioned is to create a factory for view instantiation where the skin is applied. Would be interested to see how others have approached this.



  1. Support Staff 1 Posted by Ondina D.F. on 22 Jun, 2013 07:33 AM

    Ondina D.F.'s Avatar

    Hey Mike,

    see if the ViewProcessorMap is of any use to you:


  2. Support Staff 2 Posted by Ondina D.F. on 02 Jul, 2013 07:35 AM

    Ondina D.F.'s Avatar

    Closing this for now. You can re-open it, if need be.

  3. Ondina D.F. closed this discussion on 02 Jul, 2013 07:35 AM.

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